Halo Infinite leaks show cut campaign content, including wildlife and Prometheans

What do you want to know

  • Halo Infinite fans have discovered and leaked several pieces of cut campaign content.
  • The leaks include a few different forms of wild animals as well as several types of Prometheans.
  • The Zeta Halo fauna featured prominently in Halo Infinite’s E3 2018 trailer, while the Prometheans were in both Halo 4 and 5.

While the Halo Infinite campaign is widely considered excellent by fans and critics alike, many fans have wondered since its release about the lack of wild animals on Zeta Halo, as well as the Forerunner Promethean soldiers who were under the Cortana control in Halo 5.: Guardians. Since the former featured prominently in Halo Infinite’s E3 2018 trailer and the latter were encountered frequently in the later mainline Halo titles, players expected both to make appearances. in the game.

We may never know why the developers chose to omit Zeta Halo’s Faun and Halo Infinite’s Prometheans, but thanks to the team behind the @leaks_infinite account on Twitterwe do know that there were plans to add them at some point. Recently, the account shared a series of videos showing several cut enemies, including a pair of creatures and three Promethean units.

First there is the Crusher, which is a massive, aggressive bipedal beast with thick skin, banished-style armor plating, and two large, broad horns on its head. It appears to be a creature the Banished managed to tame and then unleash on Master Chief and his allies, though the unshielded version suggests that there would have been feral grinders that might have been hostile towards you and the Banished. A very early version of rhinoceros-like animal that we saw in the E3 2018 trailer was also discovered, with relatively tame AI behavior. The crusher and the rhino both have animations and sound effects, although the rhino lacks proper walking and dying animations.

See more

The Prometheans, on the other hand, have full models, animation sets, and visual effects, though they’re completely lacking in textures and don’t have many sound effects. Three types of them were found: soldiersthe faction’s main medium-armoured units; Observers, agile and airborne support units; and knights, tanky warriors with powerful melee weapons and weak points that players would need to shoot to break their armor. Notably, nine different versions of the trooper have been discovered, some of them sporting extra protection and heavy weaponry like detached turrets. There are also two different Watchers in the files for Halo Infinite, although they both look identical.

Ultimately, it’s interesting to think about how these creatures and Prometheans would have changed the experience of the Halo Infinite campaign. With large creatures potentially hostile to multiple factions and remnants of Cortana’s Promethean army, Zeta Halo was perhaps a more dynamic open world. Maybe the developers just didn’t have the time or resources to integrate them meaningfully into the campaign, or felt they were making the gameplay too chaotic. Either way, I’d love to see 343 Industries revisit the idea of ​​adding additional wildlife and factions to Halo Infinite’s PvE. Maybe we’ll see things like the Crusher come to life in future expansions.

Halo Infinite is available now on Xbox and PC. Despite some of its issues, it’s one of the best Xbox shooters on the market right now for fans of arena-style FPS combat, and since multiplayer is free, there’s no barrier to entry. . The campaign is also fantastic, as it features exhilarating gameplay and an excellent story.

Comments are closed.